Using Unreal Engine 5, Zero Density’s new template-based broadcast graphics allow users to quickly and easily create and control on-air graphics, virtual studios, AR, and XR content. It’s been a while ...
Live graphics specialist Singular.live has forged a partnership with a digital video platform created to power “TV Everywhere” and OTT offerings for broadcasters and media companies for both live ...
wTVision, a provider of real-time broadcast graphics and media workflow solutions, will debut a macOS-native edition of its R³ Engine at the NAB Show in Las Vegas, April 18-22, positioning … The post ...
MIAMI—Singular.live and Akta are collaborating to bring broadcast-quality graphics to Akta's FLEX channel playout in the cloud. FLEX channels are live linear TV channels scheduled entirely in the ...
Ross Video and Highfield AI have partnered to add AI-assisted graphics to the Ross ecosystem. The partnership works within ...
Zero Density's Reality 5.6 consolidates on-air, virtual studio, augmented reality (AR), extended reality (XR) and video wall graphics into a unified, template-based, graphics system. Zero Density's ...
A Portugal-based broadcast technology company focused on real-time broadcast graphics and media workflow products is revving ...
OSLO, NORWAY / ACCESSWIRE / November 21, 2024 / Pixotope Technologies AS, a leader in live augmented reality and virtual production solutions, today announced the launch of Pixotope Reveal, an ...
Zero Density today announced the release of Reality 5.6, the latest update to its comprehensive solution for virtual studio production and on-air graphics. “This release sets a new industry benchmark ...
The latest update to Zero Density’s broadcast graphics solution Reality introduces a range of new additions and unifies on-air, virtual studio, augmented reality (AR), extended reality (XR) and video ...